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Enum
PaintOrder
Painter-order policy for the paint layers of a glyph range (see paintOrders). Applies to same-material quads of the base mesh; separate-material output (texture paints, other segments) always stacks layer-major.
public static readonly PaintOrder Layer = 0Layer-major: each layer completes across every glyph before the next layer draws, so every stroke sits under every fill.
public static readonly PaintOrder Glyph = 1Glyph-major: each glyph composites all of its layers before the next glyph draws, so a later glyph's outer layers overlap earlier glyphs.
