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Class
ManagedInputBackend
sealed
Inherits:INativeInputBackend
Unity-event backend for keyboard editing and single-clause IME composition.
Remarks
Keys and characters both come from the operating system's key events, drained through
PopEvent while a field is focused — the same source Unity's own input fields read, which is what carries layout-resolved characters and the system's key repeat. The drain consumes those events, so other consumers stop seeing keyboard input while a field is focused. The backend does not show software keyboards, present native fields, or consume pushed document windows.