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Struct

UniTextBase.CachedTransformData

sealed

Snapshot of main-thread state captured before parallel processing — Unity APIs (rect, etc.) cannot be touched from worker threads.

public string name

Component name for worker-safe diagnostics. Captured on the first rebuild in players; always fresh in the editor.

public RectTransform rectTransform
public Rect rect

The padded inner rect (GetPaddedRect) snapshotted on the main thread.

public Nullable<Rect> visibleRect

Mesh-local viewport including the culling hysteresis margin, or null when unbounded.