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Struct

InputBehaviorPresetChange

sealed

Describes one exact structural or nested state transition in an input behavior preset.

public StateChangeKind Kind{ get }

Gets the scalar or collection operation that committed.

public InputBehavior Behavior{ get }

Gets the affected authored behavior when one is identifiable.

public IStateMemberReplay Source{ get }

Gets the replayable node that owns Member, when scalar replay is available.

public StateMember Member{ get }

Gets the exact generated member token for a nested scalar transition.

public bool Structural{ get }

Gets whether behavior topology or hook ordering changed.

public int Index{ get }

Gets the first affected source index, or -1 when no collection index applies.

public int DestinationIndex{ get }

Gets the destination index of a move, or -1 for other operations.