Back to API Reference
Class
UniTextFocusable
Inherits:Selectable
Implements:ISubmitHandlerIInitializePotentialDragHandlerIBeginDragHandlerIDragHandlerIEndDragHandler
Navigation / focus primitive for an interactive UniText surface — the EventSystem tab stop that lets the GameObject hold focus. Created and owned at runtime (hidden, not serialized) by Sync; never added manually.
