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Class

PrefabSelectionHandles

sealed

Presents the shipped Unity-UI selection and insertion handles from a prefab shared through the touch overlay. The managed entity remains owned by one selectable while the prefab instance is resolved lazily and can be shared by multiple fields.

protected override void OnDetach()
public Action<Vector2> AnchorDragged
public Action<Vector2> FocusDragged
public Action SelectionHandleDragStarted
public Action SelectionHandleDragEnded
public Action<Vector2> InsertionHandleDragged
public Action InsertionHandleTapped
public Action InsertionHandleDragStarted
public Action InsertionHandleDragEnded