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Class
RangeSignals
static
Built-in signals. Project code may declare additional static RangeSignal<T> values.
public static readonly RangeSignal<bool> HoveredAt least one pointer rests over the entity.
public static readonly RangeSignal<bool> PressedAt least one pointer owns an uncanceled press lease.
public static readonly RangeSignal<bool> FocusedKeyboard or gamepad navigation addresses the entity.
public static readonly RangeSignal<bool> DisabledThe entity is present but rejects interaction.
public static readonly RangeSignal<float> LongPressProgressNormalized touch/pen hold progress.
public static readonly RangeSignal<bool> SelectedDocument selection includes the entity.
public static readonly RangeSignal<bool> CurrentThe entity is the current item in an application-defined sequence.
public static readonly RangeSignal<bool> VisitedThe entity has previously been visited.
public static readonly RangeSignal<float> LoadingProgressNormalized asynchronous loading progress.
public static readonly RangeSignal<float> DragProgressNormalized project-defined drag progress.
public static readonly RangeSignal<float> VoiceProgressNormalized voice or karaoke playback progress.
