Text3DDeformer
A deformation of extruded text that a Deform3DModifier applies to each range of its style: the range's solids, layers and decorations bend, twist, taper, ripple, wrap onto a sphere or run along a spline. Angles and extents are measured over the laid-out range, so a deformation keeps its look as the text changes size; lengths are in em of the font size.
Remarks
public static Text3DDeformer Default{ get }A bend of a sixth of a turn away from the viewer about the middle of the range, as new deformations start.
public bool Equals(Text3DDeformer other)public Text3DDeformerKind kindHow the deformation reshapes the range.
public Text3DDeformAxis axisThe direction of the range a bend, twist, taper or wave changes along.
public Text3DDeformDirection directionWhere a bend or a wave moves the range.
The point along the axis that the deformation leaves in place, from the start of the range at 0 to its end at 1; for a path, the point of the range that lands at position.
public Component pathThe spline a path runs the range along: a SplineContainer of the Splines package.
