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Class
Text3DShaders
static
Shaders UniText 3D draws with.
The SubShader tag of a shader that places animated glyphs in its vertex program, set to PlacementTable: Lit declares it, and a custom shader that calls Text3DPlace of Packages/media.lightside.unitext/3D/Shaders/Text3DPlacement.hlsl on every vertex, as Lit does, declares it to be animated the same way.
The value of PlacementTag of a shader that places glyphs by the quad table.
The HDRP counterpart of Lit — a Shader Graph living at Assets/LightSide/HDRP, present only in HDRP projects; HDRP materials toggle its dither fade as Alpha Clipping.
