Corrupts a glyph with jitter, shear, chromatic tint and opacity flicker.
public float Amplitude{ get; set }
Peak positional corruption in pixels.
public float Shear{ get; set }
Peak horizontal shear.
public float Flicker{ get; set }
Opacity instability during appearance.
public float Frequency{ get; set }
Corruption changes across one appearance.
public override void Apply()