Back to API Reference
Class

WaveModifier

Vertical sine wave traveling along the text: offset = sin(Phase·frequency + cluster·spread)·amplitude. Drive Phase to animate; a fixed phase renders that exact wave snapshot.

Nested Types

public float Amplitude{ get; set }

Peak vertical offset in pixels.

public float Frequency{ get; set }

Oscillations per phase unit.

public float Spread{ get; set }

Phase offset between adjacent clusters — how far the wave travels along the text.

protected string AttributeKey{ get }
protected override Params ResolveParams()
protected override void OnGlyph()