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Enum

Text3DBevelShape

Cross-section of the edge between a face of a UniText3D and its sides.

public static readonly Text3DBevelShape None = 0

A sharp edge: the face meets the sides at a right angle.

public static readonly Text3DBevelShape Chamfer = 1

A straight cut from the side to the face.

public static readonly Text3DBevelShape Round = 2

A convex arc whose fullness follows roundness.

public static readonly Text3DBevelShape Cove = 3

A concave quarter circle hollowed into the edge.

public static readonly Text3DBevelShape Bead = 4

A half-round bead along the edge: the rim rounds forward and the face sits behind it.

public static readonly Text3DBevelShape Step = 5

A flat ledge, a vertical drop and a flat landing.

public static readonly Text3DBevelShape TwoSteps = 6

Two ledges with two drops.

public static readonly Text3DBevelShape Ogee = 7

An S-curve: convex at the side, concave at the face.

public static readonly Text3DBevelShape Engraved = 8

The face sinks behind a rim: the cut runs from the side inward and backward.

public static readonly Text3DBevelShape Custom = 9

The cross-section curve draws.