Back to API Reference
Struct
Text3DSurfacePoint
sealed
A place on the drawn surface of one glyph of a UniText3D, which keeps its place on the glyph as poses, animations and deformers move it. The default value is no place.
Remarks
A place holds while the text keeps its layout; changing the text, its font, size, depth or edges invalidates it, and
TryGetPose then reports false.public Text3DSurface Surface{ get }The surface of the glyph the place lies on.
